Sheet door 4 1920 2880 320 4 40.
How many satchel charges to blow a sheet metal door.
How many satchel charges to blow up wooden and sheet metal doors.
Timed explosive charges are not to be confused with explosives.
Explosive 5 56 rifle ammo.
Ladder hatch sheet metal door 65 explosive ammo 4 sachel charges 1 c4 2 rockets.
How many satchel charges to blow up wooden and sheet metal doors.
Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp.
Ideal for loot rooms and other cramped areas.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
How mutch is needed of satchel charge to blow up a stone wall.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
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Once a satchel charge has been stuck to an object it will automatically arm itself.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
If the door has 88 hp left it s useful to know that it ll take more than one satchel.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
And that cost 4 satchels because a wood door costs 2 satchels so the wall cost 4 and metal door cost 4 sathels and it has 250 health so if the wall is 500 health it would be 4x2 8 so the wall is 8 satchels.
It requires double the materials but allows for more space within your base.
Posted by u deleted 3 years ago.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
It has the same health as a sheet metal door.
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Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
Wood wall has 250 health right.
Crafting a satchel charge requires.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.